Items to Keep, Sell, and Recycle in ARC Raiders

Managing loot in ARC Raiders is not a simple task. Understanding loot value is hard on its own, and recycling and crafting add another layer of complexity to the system. With just 280 stash slots available to you, your storage quickly gets cluttered. In this guide, we’ll fully break down which items to keep, sell, and recycle in ARC Raiders.

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Items to Keep, Sell, and Recycle TL;DR

  • Keep all workshop upgrade items and quest items until every station and quest is completed. After upgrades, only keep materials directly tied to crafting weapons, gear, and ammo you actually use. Keep Scrappy food and residential items only until Scrappy reaches max level.

  • Recycle complex or broken items that return valuable components instead of selling them raw. Good recycling targets include Damaged Heat Sinks, Alarm Clocks, Spectrometers, and Microscopes.

  • Sell unused weapons, throwables, ammo, and surplus crafting parts to save stash space.

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ARC Raiders Best Loot to Keep

If you are at the beginning of your raider journey, workshop upgrade items and quest items are what you should stash away until the upgrade and quest objectives are cleared. If you sell these items right away, you might regret it later while having to run extra runs and going out of your way to find some stupid Snitch drone or a Sentinel turret.  Here is the shortlist that covers ARC Raiders' best loot to keep:

Item

Total to Keep

Needed For

ARC Alloy

21×

Explosives Station 1 (6×), Medical Lab 1 (6×), Utility Station 1 (6×), Clearer Skies quest (3×)

ARC Circuitry

10×

Refiner 3 (10×)

ARC Motion Core

Refiner 2 (5×)

ARC Powercell

Refiner 1 (5×)

Advanced Electrical Components

Gear Bench 3 (5×)

Advanced Mechanical Components

Gunsmith 3 (5×)

Antiseptic

10×

Medical Lab 3 (8×), Doctor’s Orders quest (2×)

Bombardier Cell

Refiner 3 (6×)

Bastion Cell

Gear Bench 3 (6×)

Chemicals

50×

Explosives Station 1 (50×)

Cracked Bioscanner

Medical Lab 2 (2×)

Crude Explosives

Explosives Station 2 (5×)

Durable Cloth

Medical Lab 2 (5×), Doctor’s Orders quest (1×)

Electrical Components

10×

Gear Bench 2 (5×), Utility Station 2 (5×)

Explosive Compound

Explosives Station 3 (5×)

Fabric

80×

Gear Bench 1 (30×), Medical Lab 1 (50×)

Fireball Burner

Refiner 2 (8×)

Fried Motherboard

Utility Station 3 (3×)

Hornet Driver

Gear Bench 2 (5×), The Trifecta quest (2×)

Industrial Battery

Gear Bench 3 (3×)

Laboratory Reagents

Explosives Station 3 (3×)

Leaper Pulse Unit

Utility Station 3 (4×), Into The Fray quest (1×)

Mechanical Components

Gunsmith 2 (5×)

Metal Parts

80×

Gunsmith 1 (20×), Refiner 1 (60×)

Motor

Refiner 3 (3×)

Plastic Parts

75×

Gear Bench 1 (25×), Utility Station 1 (50×)

Pop Trigger

Explosives Station 2 (5×)

Power Cable

Gear Bench 2 (3×)

Rocketeer Driver

Explosives Station 3 (3×), Out Of The Shadows quest (1×)

Rubber Parts

30×

Gunsmith 1 (30×)

Rusted Gear

Gunsmith 3 (3×)

Rusted Shut Medical Kit

Medical Lab 3 (3×)

Rusted Tools

Gunsmith 2 (3×)

Sentinel Firing Core

Gunsmith 3 (4×)

Snitch Scanner

Utility Station 2 (6×), The Trifecta quest (2×)

Surveyor Vault

Medical Lab 3 (5×), Mixed Signals quest (1×)

Synthesized Fuel

Explosives Station 2 (3×)

Tick Pod

Medical Lab 2 (8×)

Toaster

Refiner 2 (3×)

Utility Station Components

Utility Station 3 (5×)

Wasp Driver

10×

Gunsmith 1 (8×), The Trifecta quest (2×)

Once you turn in all entries from the ARC Raiders quest item list above and upgrade all of your workshops, there’s usually not much use for these items anymore, and your priorities should shift. Now, besides the shields, augments, and weapons, the items you keep should be exclusively tied to crafting:

Item

What This Material Is Used To Craft

Simple Gun Parts

Basic weapons, early gun mods, and low-tier weapon repairs

Magnet

Medical items

Metal Parts

Gunsmith recipes, crafting mechanical components, and ammo

Crude Explosives

Crafting Explosive Compounds and low-tier grenades

ARC Powercell

Crafting shield rechargers

Processor

Scanners and advanced tech components

Sensors

Tracking devices, advanced electronics, and recon-related crafts

Advanced ARC Powercell

Late-game weapons and high-tier shield rechargers

Electrical Components

Gear Bench recipes, electronics, and advanced electrical components

Mechanical Components

Weapon parts and advanced mechanical components

Heavy Gun Parts

Heavy weapons, launchers, and high-damage firearm builds

Light Gun Parts

SMGs, pistols, and lightweight weapon builds

Medium Gun Parts

Rifles, carbines, and most mid-range weapons

ARC Circuitry

Refiner upgrades and advanced ARC technology crafts

Explosive Compound

High-tier explosives, launchers, and explosive ammo

Mod Components

Weapon mods, attachments, and upgrade modules

Advanced Mechanical Components

High-tier weapons, stations, and endgame crafting

Advanced Electrical Components

Advanced electronics, stations, and endgame crafting

Complex Gun Parts

Endgame weapons and high-tier gun variants

Exodus Modules

Late-game gear, special devices, and Exodus tech crafts

Magnetic Accelerator

Endgame weapons

If you don’t utilize these items in craft, consider selling them. There is no point in stacking assembly parts for the items you’ll realistically never use. BTW, you can refer to our weapon tier list to get an idea of which weapons are worth crafting.

ARC Raiders Scrappy Upgrade Items

There’s one more thing we should not forget about upgrading: our favourite rooster, Scrappy. His upgrade items are tied to food and Residential valuables, so they might be quite tricky to find. Here’s a full list of ARC Raiders Scrappy upgrade items:

Material

Total Quantity to Reach Scrappy Level 5

Used for Upgrade Level(s)

Dog Collar

Level 2

Lemons

Level 3

Apricots

15×

Level 3 (3×), Level 5 (12×)

Prickly Pears

Level 4

Olives

Level 4

Cat Bed

Level 4

Mushrooms

12×

Level 5

Very Comfortable Pillow

Level 5

After you upgrade Scrappy to the max lvl, there’s no use for these food items anymore. If you happen to collect them in your raids, they are quite costly - fruits sell for around 1000 credits each.

Items to Recycle in ARC Raiders

ARC Raiders employs a deep and complicated loot system that includes refining and recycling your items. Recycling certain items is great - you’re getting useful crafting components or simply more credit value than by selling an unrecycled item. Here’s a table of the best items to recycle in ARC Raiders:

Item

Why recycle it

Damaged Heat Sink

Wires and Metal Parts

Alarm Clock

Processor and Plastic Parts

Broken Handheld Radio

Wires and Sensors source

Fossilized Lightning

Explosive Compounds

Industrial Magnet

Magnets

Microscope

Advanced Mechanical Components source

Mini Centrifuge

Advanced Mechanical Components

Spectrometer

Advanced Electrical Components and Sensors

Frequency Modulation Box

Advanced Electrical Components and Speaker Component

Ripped Safety Vest

Durable Cloth plus Magnet

Rusted Tools

Metal

Rusted Gear

Metal

Everything is dependent on your current situation - ask yourself, do you need the magnets to craft augments, do you need more metal for ammo and weapon components? Sell whatever feels unused or unnecessary at any given moment to keep your stash tidy.

What to Sell in ARC Raiders

When it comes to deciding what’s worth selling, it gets tricky. Besides the Trinkets, whose sole purpose is to be sold and maybe high-tier arc cores that are not worth recycling, there are no items that are always worth selling. To decide what to sell in ARC Raiders, consider your current needs - if you have a lot of explosives, it’s worth selling some crude explosives; if you have lots of ammo and weapons, it might be worth selling excess metal part stacks and so on. 

There’s also no point in stacking too many commonly found items - like cloth and rubber. If you’ll ever run low on these, just run raids in the corresponding areas. You can check out our loot locations guide for some neat spots. Once again, stash space is very restricted, so don’t hesitate to sell everything that you don’t use in your playstyle right now.

Sometimes I even find myself selling weapons I actually like using, like Anvil and Il Toro - I just got too many of them. If it’s not realistic in your situation that you’ll actually use the item in the near future and you’re running low on cash, it’s probably worth selling right away.

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