Omnium Folio Guide - Midnight 12.0.7

Omnium Folio is the newest borrowed power progression system added in WoW Midnight 12.0.7.  You’re going to be unlocking passive runic bonuses, pushing your character’s power forward through outdoor content. In this Omnium Folio guide, I’ll explain how the system works, what to focus on first, and how to avoid wasting weekly progress.

Omnium Folio Guide TL;DR

  • You unlock it through the 12.0.7 questline, then use it as a journal-style interface for tracking Folio progress.

  • The system is designed around weekly quest completion.

  • Folio adds all-new unique passive abilities as well as grants you stat increases.

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Omnium Folio Overview

The Omnium Folio is one of the core Patch 12.0.7 systems in Midnight and will persist throughout Midnight, so it's definitely worth doing. It gives players another reason to log in and return to outdoor zones to get some extra borrowed power to keep up with other players and push the seasonal content before it’s gone. I think it's quite funny how content is always harder to complete in the beginning of the patch and gets easier towards the end of the patch, but that's beside the point.

Omnium Folio WoW Midnight

At its core, the loop of Omnium Folio is simple. You unlock the Folio via a short questline, get a passive power tree unlocked, then continue to unlock new points every week.

How to Unlock the Omnium Folio

The Omnium Folio unlocks through the main 12.0.7 questline in Magister's Terrace at /way #2424 63.7 18.6, starting with Sunstrider Omnium. As with most modern WoW patch systems, the best move is to complete every main quest exclamation mark before doing anything else in the game. Here’s step-by-step unlock guide:

Step

What to Do

1

Start the 12.0.7 campaign questline

2

Follow the intro quests until the Folio is introduced

3

Unlock the Omnium Folio interface, accessible from anywhere in the world by clicking on the icon next to your minimap

You’ll get new points for the Folio tree every week, so make sure to log in and do the quests. You get the first ability point on the system unlock, and then one more point per week. The quests themselves, I think, are pretty easy - we're asked to do activities we'll do anyway, like Void Assaults and Ritual Sites.

Omnium Folio Rewards

The reward system is pretty easy - each weekly Seeking Knowledge quest gives a Mote of Omnial Inquiry, and each Mote unlocks another rune row inside the Folio, granting you useful passives. These rune powers can be changed freely, so don’t spend too much time min-maxing them.

The main collectible reward comes after the full five-week chain. According to the official post, completing all five Seeking Knowledge quests rewards the Omnium Folio Studies achievement and unlocks the Sunstrider Omnium Simulacrum housing decor item.

Omnium Folio Rune Powers

The Omnium Folio rewards players with passive rune powers instead of normal gear drops. Each weekly Seeking Knowledge quest gives a Mote of Omnial Inquiry, and each Mote unlocks another row of rune choices in the Folio. Here’s the abilities you’ll be able to unlock:

Week 1 - Core Rune

Rune of Void-Touched Orbs

Every 10 seconds, you attract a Void-Touched Orb, up to 5. Damaging an enemy sends all orbs at them for 2,745 Cosmic damage per orb. Healing spells send the orbs to the lowest-health nearby ally for 4,116 healing per orb.

Rune of Unleashed Fire

Your spells and abilities can call down a pillar of fire, dealing 2,745 Fire damage to an enemy or healing a nearby ally for 4,116 health.

Week 2 - Defensive and Utility Rune Choice

Rune of Self-Mending

When you are below 75% health, your Core Rune also heals you for 4,116 health.

Rune of Void-Tainted Shell

When you take more than 10% of your maximum health in one hit, you gain a shield that absorbs up to 18,523 damage for 10 seconds. 50% of the absorbed amount lingers and deals damage back to you over 10 seconds. This can occur once every 30 seconds.

Rune of Lynxlike Reflexes

Taking damage grants 115 Speed for 10 seconds. This can occur once every 30 seconds.

Week 3 - Lingering Rune

Rune of Lingering

Your Core Rune leaves a periodic effect. It deals 2,745 Cosmic damage to enemies or restores 4,116 health to allies over 8 seconds. Your Core Rune also favors targets not already affected by Rune of Lingering.

Week 4 - Secondary Stat Rune Choice

Rune of Critical Power

Core Rune effects increase your Critical Strike rating by 78.

Rune of Burning Haste

Core Rune effects increase your Haste rating by 78.

Rune of Masterful Cunning

Core Rune effects increase your Mastery rating by 78.

Rune of Versatile Warrior

Core Rune effects increase your Versatility rating by 78.

Week 5 - Final Power Rune Choice

Rune of Overload

Increases the damage and healing of your Core Rune by 100%.

Rune of Residual Energy

Increases the damage and healing of Rune of Lingering by 100%.

Rune of Echoes

Your Core Rune leaves an echoing curse on the target for 10 seconds. The curse stores 50% of the damage and healing done by your Core Rune and Rune of Lingering, then releases the stored value when it expires.

The stat runes choices are pretty obvious - just take the BIS ones or the ones you're lacking at the time. The real choice here is your Core Rune. The final row makes this choice even more important - Rune of Overload doubles the main Core Rune effect.  Overall, I perceive Folio to be one of these borrowed powers designed for the guilds that struggle to clear content all the way towards the end of the patch cycle, but it will also be mandatory for sweaty guilds pushing for world first.

Best Omnium Folio Runes

The best Omnium Folio setup is pretty straightforward right now. For most players, the safest route is to pick the Core Rune with the most controlled output, take a defensive rune that works in every type of content, choose your best secondary stat, and finish with the final rune that boosts your main Core Rune. For most DPS players, I’d start with this setup:

Rune Row

Best Pick

Why

Week 1 - Core Rune

Rune of Void-Touched Orbs

Stores up to 5 orbs and gives more predictable damage than a random fire proc

Week 2 - Defensive / Utility

Rune of Self-Mending

Gives free healing when your Core Rune activates while you are below 75% health

Week 3 - Lingering Rune

Rune of Lingering

Only option in this row, adds extra damage or healing over 8 seconds

Week 4 - Secondary Stat

Your spec’s best stat rune

Pick Haste, Crit, Mastery, or Versatility based on what your spec actually wants

Week 5 - Final Power

Rune of Overload

Doubles your Core Rune damage and healing, so it is the easiest default pick

Rune of Void-Touched Orbs is my default Core Rune pick. It builds up over time, stores up to 5 orbs, then fires them into your target when you deal damage. That makes it easier to understand and easier to trust than Rune of Unleashed Fire.

For the second sustain row, Rune of Self-Mending is the best general pick. It works in all content without asking you to do anything. Rune of Void-Tainted Shell can be better against big hits, but the delayed damage makes it less comfortable to use. Rune of Lynxlike Reflexes is a decent situational movement pick.

For the final row, Rune of Overload is the easiest recommendation. It increases your Core Rune damage and healing by 100%, which makes your main Folio effect much better without changing how you play.

Rune of Echoes is the more interesting boss option. It stores 50% of the damage and healing done by your Core Rune and Rune of Lingering, then releases it after 10 seconds. That means it gets more value when the target lives long enough. On short-lived mobs, Overload is cleaner.

Rune of Residual Energy is the niche pick. It buffs Rune of Lingering instead of the Core Rune, so I would only use it if testing shows Lingering doing a big part of your total Folio value.

Check out more useful WoW articles:

Midnight DPS Tier List

Midnight Addons Guide

Midnight Professions Guide

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